
Graphic Equalizer 2
A 10-band graphic equalizer with live audio spectrum visualization and a customizable bandwidth parameter. Give it an audio input, and drag the sliders (from properties) to adjust the audio spectrum in real time.

Modulus
This is the modular arithmetic version of mod. For example, Plug in the a constant 12 into the Divisor input and a timer into the dividend, the timer will count until 12 and loop back around to 0 when it equals 12.

Range Transform
Helps transform control signals (or audio signals) from a given range, to another range, or simply force-clamps the input signal between Source Min and Source Max, to avoid unexpectedly going out of Destination Min/Max range.

HexaClap
A six-layer noise monster that doesn’t just snap—it detonates. This clap isn’t polite; it’s a sonic riot, engineered to punch through your mix like a wrecking ball through a glass house.

HarmoniHat
This isn’t just a hat—it’s an opera of upper harmonics so customizable you’ll need a PhD to figure out where to stop tweaking. Want glassy shimmers? Done. Metallic chaos? Easy. Alien transmissions? Obviously.

BiPulse Snare
The BiPulse Snare doesn’t just cut through the mix—it takes a sledgehammer to it. With two layers of unholy sonic chaos, this snare doesn’t snap—it erupts.

TriPulse Kick
Unleash the raw power of a three-layered, kick-to-the-face sound machine that’s got more pulse than your heart at a rave. With two layers of bone-shaking bass and a savage noise layer just for kicks, the TriPulse Synth isn’t here to play nice.

Divide
Simple mathematical divider Node with 2 inputs, A and B, outputs A/B (or A divided by B). When B is 0, outputs 0 as a fallback.