Drum Synth

Drum Synth

Connect the melody output of a drum sequencer to each of these and merge the output to an audio destination

By coolaccountbro Created: November 12, 2025
Nyquist Flip Flop III

Nyquist Flip Flop III

Instead of a complicated 'odd or even' structure, just set the timer's rate to the project's Sample rate! Much cheaper. Outputs 0 on the 'first' sample and 1 on the 'second' sample. It starts running on project start. You won't know when!

By Beestonian Created: November 12, 2025
Phaseshaper sine

Phaseshaper sine

Allows you to change the phase of the sine wave using a waveshaper.

By Beestonian Created: November 12, 2025
Truncation Modulo

Truncation Modulo

Outputs a negative number in the case of a negative input where applicable. Better for wavefolding than it's euclidean counterpart.

By Beestonian Created: November 11, 2025
Euclidean Modulo

Euclidean Modulo

Always outputs a positive number.

By Beestonian Created: November 11, 2025
Strings

Strings

dunno lol

By Beestonian Created: November 10, 2025
idk

idk

By grebac Created: November 8, 2025
Slaa

Slaa

Sala

By Jester Created: November 6, 2025
Trigger timer

Trigger timer

Timer begins when it receives any input above 0, and ends when it hits the max time. It checks again when the timer exceeds the maximum.

By Beestonian Created: November 6, 2025
FM Synth III

FM Synth III

Got rid of the internal LFO's inside each voice, trying to make it more efficient to use. Also added the all-important subpatch for gain control.

By Beestonian Created: November 6, 2025
Noise percussion

Noise percussion

just a bit of noise

By Beestonian Created: November 6, 2025
test1

test1

By playnext Created: November 5, 2025