Basic Concepts

AudioNodes is modular, you create, configure, and interconnect modular components, Nodes. Nodes provide the main functionality in AudioNodes, everything else is just the framework around them. With Nodes, you can create and modify audio or MIDI, set up automation, and more.

Editor Window

There are 2 main windows in AudioNodes: the Patcher, and the Timeline. You can switch between these with navigation buttons at the top left corner.

Basic Controls

Controls are very similar across all areas of AudioNodes:

  • Move the viewport by dragging an empty area (some areas also have scrollbars to easily navigate when they are populated with items)
  • Zoom using the mouse-wheel, or by pinch zooming on a touch screen
  • Click to select a Node (Ctrl+click to keep previous selection), right click (or touch and hold) to view more options
  • Hold Alt+LeftMouseButton to area-select items


When you open AudioNodes, you are on the Patcher. Here you can create, configure, and connect Nodes. This is where you define how your sounds are played: you can create audio sources, add audio effects, set up mixing, and so on.

We’ll show you how to create Nodes and connections in the next article.


On the Timeline, you can arrange some of your Nodes in time. This is where you define when your sounds are played. For example, when you open an audio file using an Audio File Node, you can adjust when it starts playing.

We’ll soon get back to the Timeline in the Working with Files section.

The next article will show you how to create Nodes to build a simple sound.