Delays the connected audio (or control) line by a specified duration of seconds or beats.
This Node can be used in a feedback chain to process an audio/control signal in a circle, and re-route a signal into itself (using a Gain Node or equivalent in the circle is recommended, as otherwise the line will quickly overdrive itself).
Audio and Control lines (visualized with blue and purple, respectively) are both analogous to an analog signal. They can be used interchangeably, and, for example, an Audio output (blue) can be connected to a Control input (purple), or vice-versa.
This Node requires using an internal buffer to hold the delayed signal. This internal buffer is 4 seconds in duration initially, and is automatically incremented by 4 seconds steps when needed. The maximum supported value by the Delay-time control input is clamped to this internal value.
When the internal buffer length is increased, a minor click might be heard occasionally in real-time playback mode.