Flanger Node

Table of Contents

Mixes 2 identical signals together, one signal delayed by a small and gradually changing period to produce a classic “flanging” effect, often resembling a “swoosh” sound, or a sound similar to that of a jet plane passing by.

Inputs #

AudioThe Audio line to which the effect is applied.
Rate-controlA Control input to automate the Rate setting, in Hz. This input can be toggled from the Node settings panel.

Settings #

RateSets the effect rate (in Hz). Greater values create a faster effect.
DepthSets the depth of the delay-time modulation (in milliseconds). Greater values create a more emphasized effect.
FeedbackSets the amount of feedback to use. Greater values further amplify the effect.
DelaySets the base delay time (in milliseconds).

Outputs #

AudioThe Audio line with the effect applied.

Audio and Control lines (visualized with blue and purple, respectively) are both analogous to an analog signal. They can be used interchangeably, and, for example, an Audio output (blue) can be connected to a Control input (purple), or vice-versa.

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